Pronúncias (2)
-
/ˌɪntɚˈæktɚ/
Notas de pronúncia
- General-American
-
/ˌɪntəɹˈæktə/
Notas de pronúncia
- Received-Pronunciation
Substantivo
One who interacts.
- Exemplos
-
Mais exemplos (1)
The “Zarfian Cruelty Scale” rates games as Merciful, Polite, Tough, Nasty, or Cruel. The scale describes how works of IF become unwinnable, especially how and when the interactor (here a player, and one trying to win) learns this.