발음 (2)
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/ˌɪntɚˈæktɚ/
발음 참고
- General-American
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/ˌɪntəɹˈæktə/
발음 참고
- Received-Pronunciation
명사
One who interacts.
- 예문
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더 많은 예문 (1)
The “Zarfian Cruelty Scale” rates games as Merciful, Polite, Tough, Nasty, or Cruel. The scale describes how works of IF become unwinnable, especially how and when the interactor (here a player, and one trying to win) learns this.