Prononciations (2)
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/ˌɪntɚˈæktɚ/
Notes de prononciation
- General-American
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/ˌɪntəɹˈæktə/
Notes de prononciation
- Received-Pronunciation
Nom
One who interacts.
- Exemples
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Plus d’exemples (1)
The “Zarfian Cruelty Scale” rates games as Merciful, Polite, Tough, Nasty, or Cruel. The scale describes how works of IF become unwinnable, especially how and when the interactor (here a player, and one trying to win) learns this.