طرق النطق (2)
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/ˌɪntɚˈæktɚ/
ملاحظات النطق
- General-American
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/ˌɪntəɹˈæktə/
ملاحظات النطق
- Received-Pronunciation
اسم
One who interacts.
- أمثلة
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أمثلة إضافية (1)
The “Zarfian Cruelty Scale” rates games as Merciful, Polite, Tough, Nasty, or Cruel. The scale describes how works of IF become unwinnable, especially how and when the interactor (here a player, and one trying to win) learns this.