Telaffuzlar (2)
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/ˌɪntɚˈæktɚ/
Telaffuz notları
- General-American
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/ˌɪntəɹˈæktə/
Telaffuz notları
- Received-Pronunciation
İsim
One who interacts.
- Örnekler
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Diğer örnekler (1)
The “Zarfian Cruelty Scale” rates games as Merciful, Polite, Tough, Nasty, or Cruel. The scale describes how works of IF become unwinnable, especially how and when the interactor (here a player, and one trying to win) learns this.