Rzeczownik
A computer program that loads its code and data in a number of separate stages, typically to work around memory constraints.
Użycie- przestarzałe
- Przykłady
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The finished game will be a multiload, with the first load allowing players to select which aircraft they'd like to fly.
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If it is a multiload game, then you will probably only get the main game part, not the levels […] […] sometimes possible to obtain the loader code, and change it to a suitable format that the emulators will use (called LLT multiloads - Load Level Trap) where the emulator looks for a certain 12 byte loader command to be called up.
Czasownik
To load in separate stages.
Użycie- przestarzałe
- nieprzechodnie
- Przykłady
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Więcej przykładów (1)
The best games like Midnight Resistance made use of the 128 memory and did not multiload (unlike other discontinuous RAM sized machines, like the C64/128 or the Beeb, many Spectrum games used the 128 memory if available, so don't go on about how 128k made no difference and all games multiloaded).